Cards or Collectibles are special drops obtained randomly when killing Creatures while Hunting. Every creature has their own card for a total of 170 unique Cards.
After a certain Card Milestone is reached for each card, players are awarded with a damage bonus.
Drop Rate[]
This article or section is incomplete and requires further information. Reason: v1.30.0 (note: starting drop chance is now 1 / 1000) You can edit this page to improve it.
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The higher the Ascension tier a player is, the easier it is to drop cards from creatures. The drop chance is: an Exponential Distribution. This has the consequence that the probability of getting a card in the next 100 monsters is independent of how many previous monsters you fought, this is called a memory-less probability distributions. The probability of it taking more than the mean drop rate is constant at 36.79% probability of it taking more than twice the mean is 13.53%, Level advantages are shown in the graph and table.
Ascension Tier | Drop Rate | Chance of card being dropped before 100 monsters | Chance of card being dropped before 250 monsters | Chance it takes over 500 monsters | |
---|---|---|---|---|---|
Unascended | 1 / 2500 | (E^(-x/2500))/2500 | 3.92% | 9.51% | 81.87% |
1st Ascension | 1 / 1500 | (E^(-x/1500))/1500 | 6.45% | 15.38% | 71.65% |
2nd Ascension | 1 / 750 | (E^(-x/750))/750 | 12.48% | 28.34% | 51.34% |
Inferno Tier | 1 / 500 | (E^(-x/500))/500 | 18.13% | 39.35% | 36.79% |
A 2x Card Drop Bonus can be bought for 250 Diamonds and lasts 7 days.
The Amount of Cards Dropped follows this formula:
1 + (Random from 0 to Inferno Tier Level)
It is possible to obtain 2 cards from one drop during Ascensions 1 and 2.
Note: When in a party, the whole party will receive card drops at the same time. The number of cards that drop, however, is dependent on a random generator and therefore is different for each player.
Card Packs[]
Players can also collect cards by opening card packs. You collect 50% of the cards from a pack as a card you select, 30% as a random card, and 20% as another random card. You can get bonus cards from a pack if your total number of collected cards is over a certain threshold, which ranges from over 62,500 for the Small Pack to over 50,000 for the Inferno Pack.
Sources of card packs are:
- Daily/Weekly/Monthly Support Level claims
- Participating in Events
- Entering some Codes
Note: It is more efficient to only use packs on Bosses.
Pack Name | Total Cards Gained | Selected Card Gained | Random #1 Gained | Random #2 Gained | Percentage threshold |
---|---|---|---|---|---|
Tiny | 10 | 5 | 3 | 2 | N/A |
Small | 50 or 0.08% of total cards,
whichever is greater |
25 | 15 | 10 | 62,500 |
Medium | 100 or 0.168% of total cards,
whichever is greater |
50 | 30 | 20 | 59,524 |
Large | 250 or 0.44% of total cards,
whichever is greater |
125 | 75 | 50 | 56,819 |
Jumbo | 500 or 0.92% of total cards,
whichever is greater |
250 | 150 | 100 | 54,348 |
Gigantic | 1000 or 1.9% of total cards,
whichever is greater |
500 | 300 | 200 | 52,632 |
Inferno | 2000 or 4% of total cards,
whichever is greater |
1000 | 600 | 400 | 50,000 |
Card Packs can also be obtained by exchanging Tiny Packs or buying them directly with Diamonds, at the following rates.
Pack Name | Tiny Packs | Diamonds |
---|---|---|
Tiny | N/A | 100 |
Small | 5 | 500 |
Medium | 10 | 1000 |
Large | 26 | 2500 |
Jumbo | 54 | 5000 |
Gigantic | 110 | 10,000 |
Inferno | 225 | 20,000 |