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Expeditions

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This article or section is incomplete and requires further information.
Reason: Additional overhaul information, new images (drones, Expedition Pack), additional details for v0.92
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Space Expedition

Expeditions is a gameplay area that contains multiple buildings for different spacefaring activities. It is unlocked at level 20.

Expeditions are journeys on which you can send a ship in search of various Currencies. Every expedition may give you a normal reward, fail, or bring extra resources. If an expedition fails, you will get only half of the rewards (rounded down). If it yields increased resources (Default chance is 10%), you get 100% more resources and you have the same chance to get another 100% more resources. The ships can be upgraded individually to improve their performance. Every expedition brings a fixed number of Expedition Points, which can be used on Ship Upgrades.

Ships used for the Expeditions Arena are purchased and upgraded separately from those for Expeditions.

BaseEdit

The Expeditions base contains the Expeditions hub and five buildings: the Fuel Station, Upgrade Station, Arena, Lab, and one more that is yet to be released.

Expeditions HubEdit

Expeditions Hub

The Expeditions hub is where you send ships on Expeditions. A total of four ships can be unlocked. The first starts unlocked. The second costs 500 Expedition Points and 25 Ultinum. The third costs 8000 Expedition Points and 150 Ultinum. The fourth can only be unlocked with the Expedition Pack, which costs 2500 Diamonds.

On this screen, you can see the progress of each ship on its expedition and the possible rewards. By clicking the magnifying glass, you are taken to a details screen for that ship. You can Fast Track the expedition at a cost that depends on the unused fuel and the expedition type. This cost is in addition to the original fuel cost. You can also cancel the expedition, which will refund the unused fuel. The red X button next to the magnifying glass immediately performs a Cancel & Refund for the expedition.

Fuel StationEdit

Expeditions Fuel Station

The Fuel Station is where you can upgrade your fuel capacity and recharge rate. The base rate per charge is 800 fuel and the base maximum fuel is 10,000. There are two upgrade types that will increase these values. The time it takes to recharge can only be reduced with the Fuel Generation Trophy Upgrade.

Upgrade X is purchased with Gold and Ultinum and increases the fuel charge by 1 per unlocked ship per level, and the maximum fuel by 25 per unlocked ship per level. It is capped at level 1000. The base cost of Upgrade X is 10,000 Gold and 0 Ultinum. Every 50 levels the Ultinum cost increases by 1. The gold cost follows this formula: n^3 \cdot 10000 \cdot (1 + floor(n/60))

Upgrade Y is not yet available and is purchased with Infinity Matter. Each level increases the fuel charge by 2 and the maximum fuel by 50. The base cost is 5 Infinity Matter.

Upgrade StationEdit

Expeditions Upgrade Station

The Upgrade Station is where you upgrade your ships. Each ship is upgraded individually. Unlocked ships are listed along the top of the upgrade box, and there are six upgrades available for each ship.

Clicking Reset Points for a ship will send it on a Scrapping expedition, which takes five hours and returns 100% of Expedition Points spent on upgrading the ship. Scrapping cannot be Fast Tracked and you cannot upgrade the ship while it is being scrapped.

Reduces the default chance of the ship's hull failing by 0.4% per level (2% of 20%). Default Chance: 20%.

ExpeditionUpgrade1


Cost Formula: \frac{Level^{2} \cdot 10}{2}

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 5 5 19.6% Hull Failure Chance
2 20 25 19.2% Hull Failure Chance
3 45 70 18.8% Hull Failure Chance
4 80 150 18.4% Hull Failure Chance
5 125 275 18.0% Hull Failure Chance
6 180 455 17.6% Hull Failure Chance
7 245 700 17.2% Hull Failure Chance
8 320 1,020 16.8% Hull Failure Chance
9 405 1,425 16.4% Hull Failure Chance
10 500 1,925 16.0% Hull Failure Chance

Increases ship's default chance for increased rewards by 0.1% per level (1% of 10%). Default Chance: 10%.

ExpeditionUpgrade2


Cost Formula: \frac{Level^{2} \cdot 10}{2}

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 5 5 10.1% Increased Reward Chance
2 20 25 10.2% Increased Reward Chance
3 45 70 10.3% Increased Reward Chance
4 80 150 10.4% Increased Reward Chance
5 125 275 10.5% Increased Reward Chance
6 180 455 10.6% Increased Reward Chance
7 245 700 10.7% Increased Reward Chance
8 320 1,020 10.8% Increased Reward Chance
9 405 1,425 10.9% Increased Reward Chance
10 500 1,925 11.0% Increased Reward Chance

Increases ship's maximum possible reward by 4% per level.

ExpeditionUpgrade3


Cost Formula: Level^{2} \cdot 10

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 10 10 +4% Max Reward
2 40 50 +8% Max Reward
3 90 140 +12% Max Reward
4 160 300 +16% Max Reward
5 250 550 +20% Max Reward
6 360 910 +24% Max Reward
7 490 1,400 +28% Max Reward
8 640 2,040 +32% Max Reward
9 810 2,850 +36% Max Reward
10 1,000 3,850 +40% Max Reward

Reduces ship's fuel requirement for an expedition by 0.5% per level.

ExpeditionUpgrade4


Cost Formula: Level^{2} \cdot 10

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 10 10 -0.5% Fuel Requirement
2 40 50 -1.0% Fuel Requirement
3 90 140 -1.5% Fuel Requirement
4 160 300 -2.0% Fuel Requirement
5 250 550 -2.5% Fuel Requirement
6 360 910 -3.0% Fuel Requirement
7 490 1,400 -3.5% Fuel Requirement
8 640 2,040 -4.0% Fuel Requirement
9 810 2,850 -4.5% Fuel Requirement
10 1,000 3,850 -5.0% Fuel Requirement

Reduces ship's duration on expeditions by 0.5% per level. base cost: 10.

ExpeditionUpgrade5


Cost Formula: Level^{2} \cdot 10

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 10 10 -0.5% Expedition Length
2 40 50 -1.0% Expedition Length
3 90 140 -1.5% Expedition Length
4 160 300 -2.0% Expedition Length
5 250 550 -2.5% Expedition Length
6 360 910 -3.0% Expedition Length
7 490 1,400 -3.5% Expedition Length
8 640 2,040 -4.0% Expedition Length
9 810 2,850 -4.5% Expedition Length
10 1,000 3,850 -5.0% Expedition Length

Increases the ship's max tier by 1 per level. Max tier: 9.

ExpeditionUpgrade6


Cost Formula: \frac{Level^{2} \cdot 100}{2}

Level Cost to
Upgrade
(Expedition Points)
Expedition Point
Total Cost
(Expedition Points)
Expedition Point
Effect
1 500 500 Unlocks Tier 2 Expeditions
2 2,000 2,500 Unlocks Tier 3 Expeditions
3 4,500 7,000 Unlocks Tier 4 Expeditions
4 8,000 15,000 Unlocks Tier 5 Expeditions
5 12,500 27,500 Unlocks Tier 6 Expeditions
6 18,000 45,500 Unlocks Tier 7 Expeditions
7 24,500 70,000 Unlocks Tier 8 Expeditions
8 32,000 102,000 Unlocks Tier 9 Expeditions
9 40,500 142,500 Unlocks Tier 10 Expeditions

ArenaEdit

Expeditions Arena

The Battle Arena is unlocked at level 200. In the Arena you can purchase ships (separate from Expeditions ships) and proceed through Challenges that give a variety of rewards used for expeditions upgrades, as well as participate in Player Versus Player battles. Unlocking the Arena (starting out with one ship) costs 25 Ultinum and 10 Infinity Matter, which can be gained from Expeditions. The first Challenge can be passed without any upgrades.

Purchasing and upgrading ships increases your Arena Power. Unlocking the first ship starts you off at 80 power.

This article or section is incomplete and requires further information.
Reason: Power details
You can edit this page to improve it.

ChallengesEdit

Expeditions Arena Challenges

Challenges let you fight battles against pre-set computer opponents using your Arena ships. Winning a challenge provides rewards of AP, Ultinum, Infinity Matter, and Planetary Cores.

This article or section is incomplete and requires further information.
You can edit this page to improve it.
Suggested Power
Level Power Level Power Level Power
1 80 2 182 3 278
4 378 5 528 6 644
7  ? 8  ? 9 1014
10 1248 11 1394 12 1544
13 1697 14 1855 15 2184
16 2363 17 2546 18 2733
19 2924 20 3360 21 3575
22  ? 23  ? 24  ?

It is possible to win with lower than the suggested power due to the possibility of different upgrade builds. However, because nothing is determined randomly, you can never win a challenge that you have failed without first upgrading or changing your ships or drones.

Reward values increase by a set number every level, and the value is doubled on every fifth level. The values are: 20 AP, 10 Ultinum, 15 Infinity Matter, 25 PlanetaryCore. (Multiply the base value by the level number to get the reward amount.)

PVPEdit

Expeditions Arena PVP

Player vs Player allows you to fight against other players' Arena ships in order to climb a leaderboard. Players receive weekly prizes based on their position in the leaderboard, awarded at Daily Reset on Sunday. Infinity Matter Infinity Matter and Planetary Cores PlanetaryCore are the only currencies gained from PVP.

You can store a maximum of 20 PVP attempts, and you gain 10 more attempts with every Daily Reset. Each attempt you use rewards 1 Infinity Matter Infinity Matter and 2 Planetary Cores PlanetaryCore, or you can use the SKIP button to instantly spend five attempts to get the participation rewards. If you would regenerate past 20 attempts, the excess attempts will be converted to participation rewards.

Winning an attempt will increase your PVP score and move you up the leaderboard. Losing will not affect your ranking, but you may be bumped down over time as others pass you.

Weekly Rewards
Rank Range Rewards
1 to 10 150 Infinity Matter, 150 PlanetaryCore
11 to 25 125 Infinity Matter, 125 PlanetaryCore
26 to 50 100 Infinity Matter, 100 PlanetaryCore
101 to 250 60 Infinity Matter, 60 PlanetaryCore
251 to 1000 40 Infinity Matter, 40 PlanetaryCore
1001 to 2500 25 Infinity Matter, 25 PlanetaryCore
2501 and up none

UpgradesEdit

Expeditions Arena Upgrades

The Arena Upgrade Station allows you to purchase ships and drones, which can then be customized and upgraded individually.

Unlocking the first ship and the Arena costs 25 Ultinum and 10 Infinity Matter. Unlocking a second ship costs 100 Ultinum, 100 Infinity Matter, and 50 Planetary Cores, which are gained from Arena Challenges. A third ship can be unlocked for 250 Ultinum, 250 Infinity Matter, and 100 Planetary Cores.

Each ship can have its weapons, hull, wings, and reactor (engine) customized separately. Only one of each type is unlocked for free. There are 6 weapons, 10 hulls, 11 wings, and 5 reactors; each one costs 250 Diamonds to unlock.

The same four parts of the ship can also be upgraded at a cost of Ultinum and Infinity Matter. Upgrading the weapon provides +2.5 damage per level, the reactor gives +10 armor per level, the hull gives +20 HP per level, and the wings give +0.8 speed per level up to level 5, after which the increase is greater. Upgrading a part to level 10 gives it a new, shinier look.

Getting an upgrade to level 1 costs 5 Ultinum and 10 Infinity Matter. Up to level 5 each level increases the cost by the same amounts. Afterwards the cost increases more, but the effect per level will also increase.

There are also five drone slots. The first costs 50 Infinity Matter to purchase, the second 100, the third 250, the fourth 500, and the last 1000. There are seven drones to choose from. Each drone can be used once in the formation, and selected drones can be changed freely through Customize. Drone bonuses apply to all ships. Each drone slot can also be upgraded, increasing the bonus for whichever drone is selected. Upgrading a slot to level 1 costs 50 Infinity Matter, level 2 costs 100.

Drones
Name Base Effect Increase Per Level Description
Regen Drone +0.5% Health Regen 0.2% Before Round
HP Leech Drone +4% HP Damage Leech 1.5% Attacks on HP
Controller Target Order Inverted N/A Targeting: #3, #2, #1
Shield Penetrator +5% Shield Penetration 1.5% Damage Against Enemy Shield
Reflection +3% Damage Reflect 1% Damage to Opponent
Shield Absorption +3% Damage Absorb 1% Damage to Shield
Deadly Increase +2% Damage Bonus Per Lost Ship 1% Damage Output

LabEdit

Expeditions Lab

The Upgrade Lab allows you to enhance various states in the game using Planetary Cores earned from Expeditions Challenges. There are four upgrades:

  • Efficient Output: +1% auto damage per level
  • Weapon Enhancement: +1.5% click damage per level
  • Pet DNA Splicing: +2% Pet Arena damage per level
  • Fish Sticks: +5% Fish Value increase per level

Level 1 upgrade costs 20 Planetary Cores, and the cost increases by 20 each level. Every 5 levels the cost increase increases by 20.

ExpeditionsEdit

Ships can be sent on Expeditions for various currencies. Each currency has its own base duration and reward amounts. There are nine tiers of expeditions, labeled from I to IX. Only I is unlocked at first; the ship must be upgraded to access higher tiers. Higher tiers have higher durations and fuel costs, but the fuel cost is the same for every currency at each tier.

Fast Tracking for Sacrificial Offering and Diamond expeditions has twice the normal fuel cost. Diamond expeditions can only be Fast Tracked when they have under two hours remaining.

Expedition Types
Currency Tier Base Currency Reward EP Expedition Point Reward Base Duration Base Fuel Fuel Cost
Activity Points AP I 1-2 4 4 hours 2000
II 2-4 8 8 hours 3800
III 3-6 12 12 hours 5400
IV 4-8 16 16 hours 6800
V 5-10 20 20 hours 8000
VI 6-12 24 24 hours 9000
VII 7-14 28 28 hours 9800
VIII 8-16 32 32 hours 10400
IX 9-18 36 36 hours 10800
Diamonds Diamond I 2-4 4 4 hours 2000
II 4-8 8 8 hours 3800
III 6-12 12 12 hours 5400
IV 8-16 16 16 hours 6800
V 10-20 20 20 hours 8000
VI 12-24 24 24 hours 9000
VII 14-28 28 28 hours 9800
VIII 16-32 32 32 hours 10400
IX 18-36 36 36 hours 10800
Pet Food Pet Food I 1-2 8 8 hours 2000
II 2-4 16 16 hours 3800
III 3-6 24 24 hours 5400
IV 4-8 32 32 hours 6800
V 5-10 40 40 hours 8000
VI 6-12 48 48 hours 9000
VII 7-14 56 56 hours 9800
VIII 8-16 64 64 hours 10400
IX 9-18 72 72 hours 10800
Crystals Crystals I 4-8 4 4 hours 2000
II 8-16 8 8 hours 3800
III 12-24 12 12 hours 5400
IV 16-32 16 16 hours 6800
V 20-40 20 20 hours 8000
VI 24-48 24 24 hours 9000
VII 28-56 28 28 hours 9800
VIII 32-64 32 32 hours 10400
IX 36-72 36 36 hours 10800
Sacrificial Offering Sacrificial I 2-4 3 3 hours 2000
II 4-8 6 6 hours 3800
III 6-12 9 9 hours 5400
IV 8-16 12 12 hours 6800
V 10-20 15 15 hours 8000
VI 12-24 18 18 hours 9000
VII 14-28 21 21 hours 9800
VIII 16-32 24 24 hours 10400
IX 18-36 27 27 hours 10800
Ultinum Ultinum I 1-2 4 4 hours 2000
II 2-4 8 8 hours 3800
III 3-6 12 12 hours 5400
IV 4-8 16 16 hours 6800
V 5-10 20 20 hours 8000
VI 6-12 24 24 hours 9000
VII 7-14 28 28 hours 9800
VIII 8-16 32 32 hours 10400
IX 9-18 36 36 hours 10800
Infinity Matter Infinity Matter I 3-6 20 20 hours 2000
II 6-12 40 40 hours 3800
III 9-18 60 60 hours 5400
IV 12-24 80 80 hours 6800
V 15-30 100 100 hours 8000
VI 18-36 120 120 hours 9000
VII 21-42 140 140 hours 9800
VIII 24-48 160 160 hours 10400
IX 27-54 180 180 hours 10800

Expedition PackEdit

The Expedition Pack is a one-time purchase for 2500 Diamonds. It awards double maximum Fuel Fuel capacity, the fourth ship, and 100 Ultinum Ultinum. It can be purchased in the Expeditions hub by clicking Details in the fourth ship's slot.

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