In order to fish, the player must select an area in the dock to start fishing from; this has no effect on the results of the cast. When an area on the dock has been selected, fish will randomly appear according to the rarity of fish the player is able to obtain. At any time the player may cast for a chance to catch any of the fish appearing on the screen.
The only use for Fish Value is in the Sacrificial Hut, which ultimately fuels the growth of Soul Orbs.
Maximum Energy: 100 from regeneration (can be upgraded up to 500), no maximum for purchased energy. Purchased and regenerated energy are displayed separately at the bottom left.
Countdown Timer: 30 minutes; This timer counts down to the next time the player gets Energy.
Energy given per countdown: 1
Auto Fishing: Automatically catches fish, provided that all fish in the pool have a minimum rarity equal to or above the 'Min-rarity' setting. Without the purchase of a boat, this is set to 1. Auto-fishing will continue even while outside the Fishing window, and the main battle screen will have an icon showing your fishing avatar and the fish you are catching.
Selecting an Area on the Dock to Spawn Fish
Catching a Fish
Rewards for Catch
Offline Fishing[]
As of v1.14.0, fishing will be simulated while you are offline using the min rarity you have set. By default, the simulation rate, or offline fishing efficiency, is 50%. This means fishing is processed half as fast as if you were online. The rate can be increased with an Ascension upgrade and a VIP upgrade, resulting in a maximum speed of 90%.
Fish Spawning Chance[]
Fish spawning is determined by a normal distribution with the following characteristics:
Mean of
Variance of
This distribution is cut off at
Then it is normalized so that the sum of the probabilities equals 100%
Max Rarity is found by adding your Rod level x 3 + 1 + Fishing Orb Stars (+ 3 if Whistle is active).
Note that having a Whistle active alsoadds 0.5 toTackle Level (not currently mentioned in-game) in addition to increasing Max Rarity by 3.
Recommended Fishing Strategy[]
Due to this complicated relationship, it may not be straightforward which fishing gear is best to upgrade. To maximize the amount of meat you receive for sacrifices, a good set of general guidelines to follow is this:
If you're manually fishing (i.e., no Boat), wait until 2/3 or 3/4 of the current pool are fish that you want to catch (i.e., near the highest rarities you can spawn).
Keep Rod and Tackle approximately the same level. Which one to upgrade first depends on your situation. The following recommendations are assuming you have the Boat and select the optimal Min Rarity for your gear—or at least try your best to not catch fish of low rarity.
No Fishing Orb = Rod always first (at least until a rod level way higher than you would conceivably reach without having Fish Orb)
3 StarFish Orb and Don't Use Whistle = Tackle first after Rod 4
3 StarFish Orb and Use Whistle = Tackle first after Rod 2
Keep Bait and Line around 2 levels below Rod/Tackle. This gap may widen as your gear reaches higher levels. Note that Bait will increase daily income for both Meat and Pearls , whereas Line only increases daily income for Meat but moreso than Bait. So depending on your aims, this could make one more desirable than the other.
Consider saving up for the Boat. You will probably want to prioritize purchasing a certain amount of VIP XP upgrades first. But the Boat is a vital part of maximizing fishing progress, so an event that gives a ton of diamonds might be a good time to start saving up
Whistle is also great for fishing. The cheapest and most efficient strategy for use of the Whistle is to wait until your energy hits max (100 ) and then buy the 1 day Whistle (for 100 diamonds), using up all that energy during the duration of the Whistle. Then wait until energy is maxed again and repeat. Again, use your discretion, as VIP XP and even the boat itself could be a higher priority for you.
Lab[]
Note: The maximum upgrade for any equipment is currently capped at level 15. This means that the highest rarity you can catch with a maxed rod, Whistle active and a maxed Fish Orb (currently capped to 7 Star) is only 56 despite the fish rarities in game going up to 60.
Rods improve the potential rarity of fish you can find.
The rarity of potential Fish improves by 3 each level.
Level
Image
Name
Cost
Fish Rarity improvement rating
1
Branch
-
0
2
Bamboon
5,000
3
3
Glastix
25,000
6
4
Mummybone
100,000
9
5
Pink Tail
250,000
12
6
Lustfinger
781,250
15
7
Rainbowand
1.562M
18
8
Snake Claw
3.125M
21
9
Mecarod
6.25M
24
10
Starfisher
12.5M
27
11
Magik Jack
20M
30
12
Pimpelord
32.5M
33
13
Worm Pipe
50M
36
14
Paperpicker
75M
39
15
Calumet
200M
42
16
?
Waterlila
350M
45
17
?
Monkey Plunger
600M
48
18
?
Black Forest
1B
51
19
?
Divine Nail
1.75B
54
20
?
Depth Reaper
3B
57
Lines improve the quality of fish you can find.
The quality of Fish improves by 15% each level.
Level
Image
Name
Cost
Fish Quality Boost (%)
1
Iron Chain
-
0
2
Cable
5,000
15
3
Wool
25,000
30
4
Copper Wire
100,000
45
5
Creeper Line
250,000
60
6
Zinc String
781,250
75
7
Toothstring
1.562M
90
8
Fish String
3.125M
105
9
Spider Silk
6.25M
120
10
Atomic Chain
12.5M
135
11
Pearl Spline
20M
150
12
Fish Spines
32.5M
165
13
Nano USB 3.0
50M
180
14
Beta Vessels
75M
195
15
Hair Mole-Q
200M
210
16
?
Lama Hair
350M
225
17
?
Neptune's Beard
600M
240
18
?
Chromaline
1B
255
19
?
Noodle Fiber
1.75B
270
20
?
D-String
3B
285
Tackles increase the chance for higher rarity fish.
Level
Image
Name
Cost
Chance of Higher Quality Fish (%)
1
Rusty Hook
-
0
2
Cheap Liege
5,000
?
3
Mohawkook
25,000
?
4
Dragon Sting
100,000
?
5
Poketacker
250,000
?
6
Snake Fang
781,250
?
7
Eolian Hook
1.562M
?
8
Orbit-F
3.125M
?
9
Triton's Trap
6.25M
?
10
Stellar Bulb
12.5M
?
11
Meat Lover
20M
?
12
Ocean Spy
32.5M
?
13
Brew Scum
50M
?
14
Life Waister
75M
?
15
Water Bomb
200M
?
16
?
Fatal Shelter
350M
?
17
?
Golden Can
600M
?
18
?
Fedorah Glee
1B
?
19
?
Gallion Hooker
1.75B
?
20
?
Mythokarma
3B
?
Baits reduce the cooldown of fishing energy.
The regeneration improves by 4 nets/day each level.
Level
Image
Name
Cost
Extra Nets (#)
1
Mudball
-
0
2
Jelly Bear
5,000
4
3
Bling Bling
25,000
8
4
Fake Fish
100,000
12
5
E-Worm
250,000
16
6
Iourchin
781,250
20
7
Soft Pills
1.562M
24
8
Galactic Bug
3.125M
28
9
Abyssal Star
6.25M
32
10
Medusa Guts
12.5M
36
11
Pop-corn
20M
40
12
Sushi
32.5M
44
13
Mildew
50M
48
14
Edible Coral
75M
52
15
Stripped Ray
200M
56
16
?
Coffee Bean
350M
60
17
?
Albumine
600M
64
18
?
Fresh Toad
1B
68
19
?
Hermit Feast
1.75B
72
20
?
Choco-Berry
3B
76
Taxidermist[]
These are minor 'achievements' that reward the player with Upgrade Points when claimed. You can unlock a Claim All feature for 1250 Diamonds.
Formula for Catches Required:
Pearl (Fish Upgrades) Rewards:
Average pearls per catch falls from a maximum of to a minimum of as level increases, meaning that statistically, a higher rarity will always give more rewards per catch than a lower rarity regardless of its level.
Increases Max Rarity of fish that spawn by 3, and adds 0.5 Tackle.
Time In Days
Diamond Cost
Diamond/Day
Time In Hours
1
100
100D/day
24
7
600
85.7D/day
168
30
2,000
66.67D/day
720
Each level increases fish value, and like the boat, also grant fishing energy and days of Whistle. The Knife was changed from a one-time purchase in v1.30.0.
Upgrade Name
Diamond Cost
Permanent Bonus
Other 1 Time Bonuses
Fishing Knife 1
?
Increases fish value yield by ?%
? Energy and ? days to Whistle
Fishing Knife 2
2,500
Increases fish value yield by 10%
50 Energy and 3 days to Whistle
Fishing Knife 3
2,500
Increases fish value yield by 10%
50 Energy and 3 days to Whistle
Fishing Knife 4
2,500
Increases fish value yield by 10%
50 Energy and 3 days to Whistle
Fishing Knife 5
2,500
Increases fish value yield by 10%
50 Energy and 3 days to Whistle
Min-Rarity Cap is the highest rarity you can set Auto Fishing, increased with each Boat level.
Auto Fishing gets a Min-Rarity setting. Once set, it will not catch a fish until all fish in the pool are at or above the value you set.