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Invasion Event or Invasion Double Event is a unique event compared to all others. The Invasion Event is composed of two difficulties, having higher bonuses throughout. Because it is a double event, there are 50 potential Event Points from the game play, instead of the regular 25. There are four event packs that are purchasable. Along with the event there was supposed to be an event challenge - Goblin Hoard, giving 1 event point and having a difficulty of 20, but was removed due to being badly bugged.
About[]
- August 28 - September 16th, 2015
- 50 Potential Event Points from the gameplay, instead of the regular 25
- 4 event packs purchasable
- Higher bonuses throughout
- Goblin Hoard challenge
How to Play[]
Players must use their units and click attack to defeat all opponents before all units are killed. Units are killed when creatures reach them. Players can upgrade units or special upgrades at any time, at the cost of unit points.
Units[]
Image | Name | Each Level Increases Damage By |
Costs Unit Points to Upgrade to Level[1] | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Captain | 50 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Free | 200 | 450 | 800 | 1250 | 1800 | 2450 | 3200 | 4050 | 5000 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
6050 | 7200 | 8450 | 9800 | 11250 | 12800 | 14450 | 16200 | 18050 | 20000 | |||
Sniper | 25 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
800 | 1250 | 1800 | 2450 | 3200 | 4050 | 5000 | 6050 | 7200 | 8450 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
9800 | 11250 | 12800 | 14450 | 16200 | 18050 | 20000 | 22050 | 24200 | 26450 | |||
Tactical | 25 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
3200 | 4050 | 5000 | 6050 | 7200 | 8450 | 9800 | 11250 | 12800 | 14450 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
16200 | 18050 | 20000 | 22050 | 24200 | 26450 | 28800 | 31250 | 33800 | 36450 | |||
Pyro | 30 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
12800 | 14450 | 16200 | 18050 | 20000 | 22050 | 24200 | 26450 | 28800 | 31250 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
33800 | 36450 | 39200 | 42050 | 45000 | 48050 | 51200 | 54450 | 57800 | 61250 | |||
Grenader | 60 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
51200 | 54450 | 57800 | 61250 | 64800 | 68450 | 72200 | 76050 | 80000 | 84050 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
88200 | 92450 | 96800 | 101250 | 105800 | 110450 | 115200 | 120050 | 125000 | 130050 | |||
Bazooker | 35 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
204800 | 211250 | 217800 | 224450 | 231200 | 238050 | 245000 | 252050 | 259200 | 266450 | |||
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||
273800 | 281250 | 288800 | 296450 | 304200 | 312050 | 320000 | 328050 | 336200 | 344450 |
Upgrades[]
Image | Name | Costs Unit Points to Upgrade to Level[1] | Upgrade Base Cost | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 10 | 15 | 20 | 25 | 30 | 40 | 50 | 60 | 75 | 100 | |||
Unit Damage | 100 | 200 | 450 | 800 | 1250 | 5000 | 11250 | 20000 | ? | ? | ? | ? | ? | ? | ? | 250
@3 | |
Attack Speed | 500000 | 510050 | 520200 | 530450 | 540800 | 594050 | 661250 | 708050 | ? | ? | ? | ? | ? | ? | ? | 10050
@2 | |
Click Damage | 100 | 200 | 450 | 800 | 1250 | 5000 | 12800 | 20000 | ? | ? | ? | ? | ? | ? | ? | 250
@2 | |
Click Speed | 5000 | 6050 | 7200 | 8450 | 9800 | 18050 | 20000 | ? | ? | ? | ? | ? | ? | ? | ? | 1050
@2 | |
Slower Foe | 125000 | 130050 | 135200 | 140450 | 145800 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | 5050
@2 | |
Weaker Foe | 125000 | 130050 | 135200 | 140450 | 145800 | ? | ? | ? | ? | ? | ? | ? | ? | ? | ? | 5050
@2 |
- ↑ 1.0 1.1 Formula: The unit and upgrade costs increase a certain amount after their initial purchase, starting with a base cost, and then adding 100 to to the base cost of the previous upgrade.
Example: Sniper's base upgrade is 450, so you add that for level 2, 550 for level 3, 650 for level 4, etc, so you get 800 -> 1250 -> 1800 -> 2450, etc. This pattern starts with level 3 instead of 2 for the Captain, Unit Damage and Click Damage upgrades.
Enemies[]
Levels and Rewards[]
The first time a level is cleared, players obtain the following rewards:
Level | Reward |
---|---|
1 | 2 , X [1] , 14 , 2 , 1 , 1,000 |
2 | 2 , 2X , 8 , 4 , 2 , 8,000 |
3 | 2 , 3X , 12 , 6 , 3 , 27,000 |
4 | 2 , 4X , 16 , 8 , 4 , 64,000 |
5 | 2 , 5X , 20 , 10 , 5 , 125,000 |
6 | 2 , 6X , 24 , 12 , 6 , 216,000 |
7 | 2 , 7X , 28 , 14 , 7 , 343,000 |
8 | 2 , 8X , 32 , 16 , 8 , 512,000 |
9 | 2 , 9X , 36 , 18 , 9 , 729,000 |
10 | 2 , 10X , 40 , 20 , 10 , 1,000,000 |
11 | 2 , 11X , 44 , 22 , 11 , 1,331,000 |
12 | 2 , 12X , 48 , 24 , 12 , 1,728,000 |
13 | 2 , 13X , 52 , 26 , 13 , 2,197,000 |
14 | 2 , 14X , 56 , 28 , 14 , 2,744,000 |
15 | 2 , 15X , 60 , 30 , 15 , 3,375,000 |
16 | 2 , 16X , 64 , 32 , 16 , 4,096,000 |
17 | 2 , 17X , 68 , 34 , 17 , 4,913,000 |
18 | 2 , 18X , 72 , 36 , 18 , 5,832,000 |
19 | 2 , 19X , 76 , 38 , 19 , 6,859,000 |
20 | 2 , 20X , 80 , 40 , 20 , 8,000,000 |
21 | 2 , 21X , 84 , 42 , 21 , 9,261,000 |
22 | 2 , 22X , 88 , 44 , 22 , 10,648,000 |
23 | 2 , 23X , 92 , 46 , 23 , 12,167,000 |
24 | 2 , 24X , 96 , 48 , 24 , 13,824,000 |
25 | 2 , 25X , 100 , 50 , 25 , 15,625,000 |
- ↑ X depends on the level of the player
Spreadsheet[]
Invasion Event Sheet - Created by Porkbob