Soul Orbs are long term upgrades unlocked with Crystals. They are unlocked at level 30.
Soul Orbs are leveled using Sacrificial Offerings, which can be obtained by sacrificing Gold, or Fish.
Soul Orb XP Chance (Average XP - 178):
- 65% 100
- 25% 250
- 9.9% 500
- 0.1% 1000
List of Orbs
Name | Base Strength |
---|---|
Auto-Damage | 5% |
Wood Cutting Damage | 5% |
Stone Yield | 2% |
Click Damage | 5% |
XP Rate | 2% |
Pet Damage | 2% |
Challenge Damage | 5% |
Critical Damage | 5% |
Gold Rate | 2% |
Fishing | 5% Fish Value 1 Max Fish Rarity per Tier 0.2 Fishing Tackle level per Tier |
Multi Catch | 4% |
Card Yield | 4% |
Ship Arena | 2% |
Well Efficiency | 4% |
Multi Attack | 3% |
Cost to Unlock
Upgrading Orbs
When an orb reaches level 100, it increases by 1 star and resets to level 0.
The base buff % = stars 2 * (2, 3, 4 or 5) depending on the orb. The buff % per level = (stars * 0.08 + 0.04) * (0.2 * (2, 3, 4 or 5)) depending on the orb.
The XP per Level is also equal to the maximum number of SOs a player needs to star-up the orb from level 0 (with level 1 Sacrificial Tower).
Orb Stars | Base Buff | Buff per Level | XP per Level / SOs needed to star-up |
---|---|---|---|
1 | 2%/3%/4%/5% (1x Base) | 0.048%/0.072%/
0.096%/0.12% |
100 |
2 | 8%/12%/16%/20% (4x Base) | 0.08%/0.12%/
0.16%/0.20% |
500 |
3 | 18%/27%/36%/45% (9x Base) | 0.112%/0.168%/
0.224%/0.28% |
2,500 |
4 | 32%/48%/64%/80% (16x Base) | 0.144%/0.216%/ 0.288%/0.36% | 10,000 |
5 | 50%/75%/100%/125% (25x Base) | 0.176%/0.264%/ 0.352%/0.44% | 100,000 |
6 | 72%/108%/144%/180% (36x Base) | 0.208%/0.312%/ 0.416%0.52% | 1,000,000 |
7 | 98%/147%/196%/245% (49x Base) | 0.24%/0.36%/ 0.48%/0.60% | 10,000,000 |
Sacrificial Offerings
- Main article: Sacrificial Offerings
Sacrificial Offerings can be bought for an increasing amount of Gold or Fish Value. The gold and Fish cost resets daily.